-- rubbish
-- created by panyl
-- 垃圾堆

return {
    restoreGrid = function(grid, info)
        -- do nothing
    end,

    -- 收集上下文
    collectContext = function(grid)
        return {};
    end,

    autoFight = function(grid)
        return DungeonActionM.go("rubbish", grid:getPos());
    end,
};
